alloowishus wrote:
What is the order that conflict occurs? This matters because a player is having 2 cities sacked but only has 1 trade card.
I read the rules this time and couldn't find it anywhere.
The rule states that when everything else fails, use AST order.
So if going strictly by the letter of the rule whoever is first in the AST order may choose any conflict he is involved in and resolve it, and continue to do so until he has resolved all his conflicts, at which point next person in AST order gets to do his conflicts. However, if at any point a player chooses to do a conflict involving another players city, that player may choose to resolve any tokens-only conflicts he is involved in first. When he has done so the conflict with the city is resolved, and order goes back to AST order.
However, this procedure is very cumbersome, and in 99% of every case you can just first resolve all token-only conflicts simultaneously, followed by all city-conflicts simultaneously.
In a case when a player loses more cities than he has tradecards I'd rule that attackers prior to the defender in AST order gets cards in AST order, and then the defender can choose which attackers after him in AST order gets remaining cards. That would give the same card distribution as the by-the-letter resolve order, but still be much faster.