Civilization: The Expansion Project

A strategy game inspired by Advanced Civilization™


All times are UTC


Post new topic Reply to topic  [ 19 posts ]  Go to page 1, 2  Next
Assyrian Color
Author Message
Post 
During LinCon we discussed the color problem with Assyria and Babylon. They look far to similar, especially if you are at the other end of the board and wants an overview.
The best thing is that we actually found a solution. Use the dark blue currently used for Nubia for Assyria instead, and then use the Assyrian color somewhere at the edge of the map (Dravidia or Iberia perhaps), and move that color to Nubia.

What do the rest of you think?


Site Admin
Profile
Send private message
Joined:
2004-04-14 3:54:30
Posts:
556
Location:
Linköping, Sweden
Post 
Jonno wrote:
During LinCOn we discussed the color problem with Assyria and Babylon. They look far to similar, especially if you are at the other end of the board and wants an overview.
The best thing is that we actually found a solution. Use the dark blue currently used for Nubia for babylon instead, and then use the babylon color somewhere at the edge of the map (Dravidia or Iberia perhaps), and move that color to Nubia.

What do the rest of you think?


Sounds like a good idea. The only reason we left the colors the old way was so that the orginal counters would work.


VIP
User avatar
Profile
Send private message
Joined:
2003-02-07 0:00:15
Posts:
387
Location:
USA
Post 
I think it would be best if Assyria were the darker color of Assyria/Babylon. I suggest switching the Nubian and Assyrian colors.


VIP
Profile
Send private message
Joined:
2003-08-24 14:12:45
Posts:
39
Location:
Sweden
Post 
martin wrote:
I think it would be best if Assyria were the darker color of Assyria/Babylon.

Ofcource, this is what I meant all along. Original post edited.

martin wrote:
I suggest switching the Nubian and Assyrian colors.

The problem with this is that Nubia still are to close to Babylon/Assyria (only Egypt in between). I'd like to get the "middle blue" (current Assyra) as far away as possible from the other blue colors, and that isn't Nubia. That is why I sugest a tripple exchange with either Iberia or Dravidia.


Site Admin
Profile
Send private message
Joined:
2004-04-14 3:54:30
Posts:
556
Location:
Linköping, Sweden
Post 
Having just switched to CivProject counters for Zeno's Painted Porch, I must concur. Assyria and Babylon are too close chomatically


VIP
Profile
Send private message
Joined:
2003-07-01 15:19:33
Posts:
217
Location:
USA
Post 
I played with the colors abit in Photoshop and came up with a new suggestion. I don't know how to upload files but here's what I got:

Saba: lighten slightly
Assyria: Darken slightly
Babylon: light slightly to a baby blue
Nudia: Added red to make it more purple
Kushan: Pulled back blue to make it more magenta-like

If someone can post a file, I will email it to them. I bascially brought the left side of the AST into photoshop and adjusted on side of it so you can see a before and after


Senior Member
Profile
Send private message
Joined:
2006-02-04 17:35:52
Posts:
59
Location:
USA
Post 
MiracleMat wrote:
I played with the colors abit in Photoshop and came up with a new suggestion. I don't know how to upload files but here's what I got:

Saba: lighten slightly
Assyria: Darken slightly
Babylon: light slightly to a baby blue
Nudia: Added red to make it more purple
Kushan: Pulled back blue to make it more magenta-like

If someone can post a file, I will email it to them. I bascially brought the left side of the AST into photoshop and adjusted on side of it so you can see a before and after



I can post files, just email me at jon@severinsson.net. Otherwise just gining us the (s)RGB values is enough...


Site Admin
Profile
Send private message
Joined:
2004-04-14 3:54:30
Posts:
556
Location:
Linköping, Sweden
Post 
I emailed Jon the file but here are the color changes I suggest:


ImageSaba old:
R: 192
G: 112
B: 116

Saba new:
R: 211
G: 145
B: 191

Assyria old:
R: 25
G: 164
B: 221

Assyria new:
R: 10
G: 127
B: 204

Babylon old:
R: 101
G: 191
B: 215

Babylon new:
R: 145
G: 215
B: 230

Nubia old:
R: 78
G: 118
B: 180

Nubia new:
R: 104
G: 64
B: 153

Kushan old:
R: 158
G: 74
B: 152

Kushan new:
R: 174
G: 56
B: 170

Edit: I included the file in the post
Also, please note that the colors in the image isn't 100% correct, as MiracleMat seems to have used the old, broken, AST as a base, and additionaly saved the file as JPEG.
- Jonno

Before, between these 5 countries there was basically 3 blues and 2 purples. Now there are a light and dark blue, a pale purple, a magenta purple and a deep violet color.

I would definitely make the type white for Nubia and probably Assyria too.

Anyway, those are a graphic artists suggestions.


Senior Member
Profile
Send private message
Joined:
2006-02-04 17:35:52
Posts:
59
Location:
USA
Post 
I liked MiracleMat's sugestion, but I thought some of the colors could use some fine-tuning.

So I made a new proposal, any eluminating comments are very welcome.

Image


Last edited by Jonno on 2008-02-21 16:20:52, edited 4 times in total.

Site Admin
Profile
Send private message
Joined:
2004-04-14 3:54:30
Posts:
556
Location:
Linköping, Sweden
Post 
They look great, I just don't know assyria/Babylon are far enough apart.


VIP
Profile
Send private message
Joined:
2003-07-01 15:19:33
Posts:
217
Location:
USA
Post 
I'm colour blind, and have always used Civilisation as an example of a well designed colour scheme where I have no difficulties (while some 4-player games give me major headaches).

In Jonno's latest colour scheme, my main problem is that the Saba and Kush colours look nearly identical. The other pairings are fine. Obviously, there's going to be some overlap, but I'd suggest swapping the Kushan colour with (for example) Mauryan, to give a bit more a space between the similar colours.


Junior Member
Profile
Send private message
Joined:
2003-09-18 2:35:16
Posts:
7
Location:
United Kingdom
Post 
Nice Colors. I would lighted Saba just a touch tho. That's should help Paul. Remember 10% of people have some sort of color blindness.


Senior Member
Profile
Send private message
Joined:
2006-02-04 17:35:52
Posts:
59
Location:
USA
Post 
MiracleMat wrote:
Nice Colors. I would lighted Saba just a touch tho. That's should help Paul. Remember 10% of people have some sort of color blindness.

First, I got to apology to Paul, and everyone else who are color blind, I completely forgot you when I came up with this proposal. However, lightening Saba or Babylon from my proposal is not recommended, as such light colors look awful printed (in my experience at least).
Neither is moving the Kushan color to Maurya, as Saba is a civilization that usually get Astronomy early, and thus is more likely to directly border Maurya than Kush...


Site Admin
Profile
Send private message
Joined:
2004-04-14 3:54:30
Posts:
556
Location:
Linköping, Sweden
Post 
Re: Color blindness

The interesting thing is that most color blindness is usually red-green, whcih means they have trouble telling Reds and Greens that are the same value apart. For that reason, we don't use the grreen poker chips when we play with my color blind friend, Frank. Frank also tells me that when we play Ticket to ride, the easieest way he tells the 8 colors of train cars apart is the little symbols on them. You all probably didn't notice, but he did.

So maybe we should think about making very different symbols on similar colors (or like values, like reds and greens). Maybe even reversing the symbol between black and white. Take that into consideration and the color issue becomes less important, as they each look unique even in grayscale.

I might be thinking this too much out, but I'm a graphic artist in the real world, so...


Senior Member
Profile
Send private message
Joined:
2006-02-04 17:35:52
Posts:
59
Location:
USA
Post 
MiracleMat wrote:
So maybe we should think about making very different symbols on similar colors (or like values, like reds and greens). Maybe even reversing the symbol between black and white. Take that into consideration and the color issue becomes less important, as they each look unique even in grayscale.


The symbols are generally already quite distinctive, except the ships that's confusingly similar. Reversing text and symbol colors is however not such a good idea, as it's supposed to depend on the darkness of the background, and thus the wrong color would only make it worse, especially for color blind people.

So I think our best bet is to adjust the background colors. So here is a slightly modified new proposal:
Image Image

My greatest concern now is Kush/Assyria for color blind, but I don't think they are interacting enough with each other to be a huge problem...

P.S. Paul, are you completey color blind, or only red-green, yellow-green or similar? I'm asking becouse I'd like to have someone completely color blind tell me if the two images above looks identical to him. If so I can make color-blind-tests myself, by converting the image to grayscale, while if not I'll have to get some extra input on each proposal we make.


Last edited by Jonno on 2008-02-21 16:21:45, edited 3 times in total.

Site Admin
Profile
Send private message
Joined:
2004-04-14 3:54:30
Posts:
556
Location:
Linköping, Sweden
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 19 posts ]  Go to page 1, 2  Next

All times are UTC


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
CivProject phpBB3 template by Jon Severinsson
Based on Revolution Pro phpBB3 template by Brian Gardner Media, LLC