Civilization: The Expansion Project

A strategy game inspired by Advanced Civilization™


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10player game on Western Map
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Post 10player game on Western Map
We started on Tuesday our first Civ game on a weekly basis.
A few Photos from Day1 are online, there will be more, next week.

We use a map board printed at 2m x 0.92m,
markers are painted wooden cubes
(1x1x1cm for token and 2x2x2cm for cities).
Everything else was printed and laminated.

We finished almost 8 rounds in 3.5 hours.

.. to be continued next Tuesday ..

Image


Last edited by MerlokDD on 2008-11-21 8:34:09, edited 3 times in total.

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Looks nice. Do you have more photo's?

I'm really thinking about testing a game with those wooden cubes

I guess you have experience in both cardboard tokens and wooden cubes.

What do you prefer?

Apart from painting time, it isn's as expensive as printing and cutting all those cardboard tokens is it?

you don't really need a player token on top of it do you?

I mean 18 different colors? isn't that clear enough...

How do you cope with the ships of colors you don't have by advanced?

Have you tested the civ-administrator excel sheet?

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Flo de Haan wrote:
Looks nice. Do you have more photo's?


Not yet. But there will be a lot more next week, as we continue to play.
You did use the link to the photos? And you did klick on the small photos
to see the original bigger ones?

Flo de Haan wrote:
I'm really thinking about testing a game with those wooden cubes
I guess you have experience in both cardboard tokens and wooden cubes.
What do you prefer?
Apart from painting time, it isn's as expensive as printing and cutting all those cardboard tokens is it?


We played 6 weeks ago a game with 5 players and printed tokens.
It was quite hard to stack them, and see on the first glimpse how many
there are. One gasp and they move on the board.
This time we tried it with the wooden cubes, beeing a lot better.
You can stack them, they are easy to grasp and look just a lot better
in 3d. So we will stay with wooden cubes. I ordered them from
www.holzwuerfel.com with about 40 euro for 100 city-cubes and
1000 token-cubes and shipping. Looking back I think it was worth the
money and time spent.

Flo de Haan wrote:
you don't really need a player token on top of it do you? I mean 18 different colors? isn't that clear enough...


It just looked better with the token on top of the city cubes :-)
18 colors would be ok, but having three blue colors (saba, babylon and
assyria) will be hard to distinguish (with my skills in painting equal to 0)

Flo de Haan wrote:
How do you cope with the ships of colors you don't have by advanced?


I had all ships from the 18 player set on cardboard
(printed and laminated), so all ships are available.
It's also nice to get the tokens onboard the ships
and move them around ;-)

Flo de Haan wrote:
Have you tested the civ-administrator excel sheet?

Is there a new version of it?
On my first view, the one I found at the forum did not seem to be on
the newest level (2.10)
So I made my own excel sheet for logging
- census count
- calamities
- city count after calamities
- civilization cards bought
- AST movement
I printed the sheet and filled everything in during the game.

Today I made up some excel diagrams, but I don't dare to publish
these yet, as the bundled anger of all other players would be unleashed
on the leading player. I will publish some stuff after the game, including a
short "History of Time" for our game.


Last edited by MerlokDD on 2008-11-21 8:34:26, edited 2 times in total.

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Our Day 2 is History.

Almost all players tried to use the option for wars,
the first Advances were bought, many surprises were
found.

Do you have to bring 12 units to a coastal-1-area with
someone else (me) just bought Astronavigation, ClothMaking
and Metalworking??? I just could not resist to send 1 unit
there across the sea to see what happens :-)

Find a lot of Photos under http://wwwpub.zih.tu-dresden.de/~radeke/Civ.htm

This time we glued some small laminated paper tokens on the
wooden cubes (just one side). It worked perfect and looked very nicely.
We had a house rule to have all token on ground level, and used the
second level for population expansion only. We could have made an
agreement on having all cubes flipped in treasury, but I think that would
be kind of overregulating on our group.


Last edited by MerlokDD on 2008-11-21 8:34:43, edited 2 times in total.

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I like it the way different groups use different tools

You use a pin-up board for the AST

I have made magnetic tokens and use white board for the same purpose


Works equally, but you don't have to print a new sheet every game




Which advances are bought at the moment?

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Flo de Haan wrote:
I like it the way different groups use different tools
You use a pin-up board for the AST
I have made magnetic tokens and use white board for the same purpose
Works equally, but you don't have to print a new sheet every game


We found it strange having some empty rows,
so we made a new printout with only the 10
civilizations being in game.

Flo de Haan wrote:
Which advances are bought at the moment?


Out of 10 players:
3x cloth making
2x urbanism
1x monarchy
1x cloth making+astronavigation+metal working
3x without a card
You will find this also in the textual description of Day2.


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oh sorry I have not read it that carefully.

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We made it through Day4 this week. Right now we are in the middle of
turn 15, with a tight race between Minoa and Celts. Unfortunately as
Minoa was dominating the AST leadership for the last 6 rounds everybody
tried to play for the Celts. It's pretty hard that way to play as Minoa,
especially as players are connecting efforts...

We will skip the next week and continue one week later.

Due to mass of pictures, I had to change the webspace.


Last edited by MerlokDD on 2008-11-21 8:35:54, edited 1 time in total.

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Is that one of the tokens coming loose or is that white piece to mark which area's are not used.

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What area do you mean?

Some white markers are used for marking unused areas,

some "white markers" could also be just normal tokens,
reflecting the light, as the marker tops are laminated :-)


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MerlokDD wrote:
What area do you mean?

Some white markers are used for marking unused areas,

some "white markers" could also be just normal tokens,
reflecting the light, as the marker tops are laminated :-)


i guess i mean the first option

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sry, for the broken links...
I will set up something new,
as my webspace provider did made some problems..

cu soon...


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Changed Webspace.
The new pictures can be found here.

So Day5 is done, there is a chance to finish at Day6,
but I think some calamities will prevent this.


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I see the minoans are slightly coming back from a downfall after a glorious period.

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Flo de Haan wrote:
I see the minoans are slightly coming back from a downfall after a glorious period.


It's just the city count ;-)
Even if you have 9 cities after construction,
calamities are somehow focused with secondary damage on Minoa.

But i don't dare to publish the VP chart.
Will be shown next week maybe.


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