Civilization: The Expansion Project

A strategy game inspired by Advanced Civilization™


All times are UTC


Post new topic Reply to topic  [ 16 posts ]  Go to page Previous  1, 2
Trade City Variant
Author Message
Post 
Trade cities is a variant we used quite a bit back when I played this regularly. It gave strategic importance to maintaining certain cities, rather than simply the number of cities you owned. We also regularly used the Imperial civilization variant (2 sets of tokens per player), as well as the Atlantis variant for Crete.
Sometimes we used all 3 at once...!

edit

I should also say that i'd be very interested in resurrecting the trade city variant, using all the commodities from the new, expanded 18 player game.

Chern


New Member
Profile
Send private message
Joined:
2008-06-25 18:43:29
Posts:
3
Location:
USA
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 16 posts ]  Go to page Previous  1, 2

All times are UTC


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
CivProject phpBB3 template by Jon Severinsson
Based on Revolution Pro phpBB3 template by Brian Gardner Media, LLC