manub wrote:
I'm making a pbem playtest (14 players) with prerequisites based on three divisions, cheap cards (<125 points), normal cards (between 125 and 200), and expensive cards (>200 points). To buy a "normal" card of one color you must have a cheap card of that color, and to buy an "expensive" card of one color you must have a "normal" card of that color.
This sounds interesting, but I would put the limits at 100 and 200, the same as for AST advancement. That would make AST progression harder, but not by much, and would perhaps slow down the purchase of the more expensive cards.
manub wrote:
I'll comment the experience and give some details about the "path to wisdom" of diferent civilizations in the game.
Please do, I look forward to learn how this works out.