Civilization: The Expansion Project

A strategy game inspired by Advanced Civilization™


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New Artwork For The Calamities
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At this stage, looking at the cards, I've come to this conclusion:


I'm going to redraw "epidemic' to show a bunch of bodies lying on the ground
I'm going to redraw "banditry" using the current (not my) image as guide.

I'm not going to redraw civil war. It's a busy image, but compared to famine, cyclone, tempest and volcanic eruption, I don't find it dropping out of the group.

The only one that could be dropping out is 'tyranny', but along with 'corruption' and 'squandered wealth' this is some sort of symbolic image.
and therefore, it find kinda in.
what my problem with that card is, is that it's kinda empty, I'll try to add some black strokes (drawing that on another piece of paper), if it don't work, i'll keep it this way.


Anyone (dis)agree? please let me know.

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Conceirning the lay-out, I still try to make the calamities have as much in common with the commodities as possible, where possible.

Just to give it a try, I put the E/W symbol at the exact same spot as on the commodities. Result in this. OFF to me
ImageImage


Putting it a bit lower, gives this result. I just don't like it when the image is distorted by information. OFF to me
Image


Jonno's option is best, when wanting to put the digit upleft. So this is the final layout:
Image






One more thing, just to have it mentioned once.

To all players its obvious WHAT a calamity is, but for newbies it might be to be mentioned.
SO we could choose for putting of front:

1. Major Calamity
2. Minor Calamity
3. Non-Tradable Calamity

I know 'major' was off, cause its obvious and makes no sense, though before 'calamity' is does make sense.

Other option:

1. Calamity: Major
2. Calamity: Minor
3. Calamity: Non-Tradable

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Post 
Flo de Haan wrote:
Conceirning the lay-out, I still try to make the calamities have as much in common with the commodities as possible, where possible.

With an emphasis on "where possible", I agree.

Flo de Haan wrote:
Jonno's option is best, when wanting to put the digit upleft. So this is the final layout:
Image

Agreed.

Flo de Haan wrote:
One more thing, just to have it mentioned once.

To all players its obvious WHAT a calamity is, but for newbies it might be to be mentioned.
SO we could choose for putting of front:

1. Major Calamity
2. Minor Calamity
3. Non-Tradable Calamity

I like this option. Would probably have to bee on two lines, and with a smaller font than currently, but might work out great!

Flo de Haan wrote:
I know 'major' was off, cause its obvious and makes no sense, though before 'calamity' is does make sense.

Agreed.

Flo de Haan wrote:
Other option:

1. Calamity: Major
2. Calamity: Minor
3. Calamity: Non-Tradable

Don't like this option that much.


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Post 
Flo de Haan wrote:
At this stage, looking at the cards, I've come to this conclusion:

I'm going to redraw "epidemic' to show a bunch of bodies lying on the ground
I'm going to redraw "banditry" using the current (not my) image as guide.

OK, sounds good.

Flo de Haan wrote:
I'm not going to redraw civil war. It's a busy image, but compared to famine, cyclone, tempest and volcanic eruption, I don't find it dropping out of the group.

OK, I guess I'll have to live with it. Your new illustrations is generally soo much better than the current illustrations that I can live with a single card I don't like at all. And while I do love Famine and Cyclone, I have complained about Volcanic Eruption (its to artificial, and perhaps a bit too busy with all those dots) and Tempest is the "least good" of the illustrations I haven't complained about (it's a bit too dark).

Flo de Haan wrote:
The only one that could be dropping out is 'tyranny', but along with 'corruption' and 'squandered wealth' this is some sort of symbolic image.
and therefore, it find kinda in.
what my problem with that card is, is that it's kinda empty, I'll try to add some black strokes (drawing that on another piece of paper), if it don't work, i'll keep it this way.

I see no big problems with Tyranny, but if you think you can do it even better, that's fine with me ;-).

Flo de Haan wrote:
Anyone (dis)agree? please let me know.

Well, in addition to the cards mentioned above in this post, I have earlier complained about City in Flames (looks more like "Fort in Flame"), and Slave Revolt (looks more like "Citizen Revolt"). Perhaps something for you to reconsider, but no big deals.


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kinda agree with pompei being too artificial, but no problems for me.
Image
Image

This is a map and photo of pompei. It IS set up kinda artificial. (look up photos on google and all you see is straight streets.
I can live with my drawing, in fact I like the explosion.

I've read all your comments on my drawings, and decided that it's not heavy enough to redraw. (except for banditry and epidemic)


In any graphic design there are people who like the one above the other. People who dislike a certain option where another loves it.

Besides there are so many ways to interpret a single calamity-name that anyone's image are always different from a person previous imagination.

At least I've done enough research, and did my very best to get the best image on paper. I'm happy with the results.

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Post 
Flo de Haan wrote:
I'm happy with the results.

I'm also generally happy with the results, but there is a few cards, that in my opinion could be even better.
That said, I'd like to thank you for your great work! All images (including those you are about to redraw), are amazingly good. Some are more amazing than others though ;)


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Post 
yep


Here are the last two drawings

and the addition to Tyranny which I seem to dislike very much.
(SO I want to keep my previous Tyranny)


ImageImageImage

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Post 
New Banditry and Epidemic is great.

I also prefer the old Tyranny.


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I'm starting to work on the calamities-layout now.

As long as no-one protests anymore (with a good arguement)

I call the new images finished!

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They look wonderful


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Post 
thanks

First I rescanned all images with my new scanner. Just to get a general look.

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Post 
Quote:
New Banditry and Epidemic is great.
I agree

But I think the images of Cyclone (what is nice, but not of a cyclone) and of Tyranny can be better.
I think the old image of Cyclone is better, but it could be make less dark.
With Tyranny I think of a dictatorial regime, and so I prefer an image what represent this: An execution; or a law, printed by a dagger with blood on it, on a wall.


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Post 
Johannes wrote:
Quote:
New Banditry and Epidemic is great.
I agree

But I think the images of Cyclone (what is nice, but not of a cyclone) and of Tyranny can be better.
I think the old image of Cyclone is better, but it could be make less dark.
With Tyranny I think of a dictatorial regime, and so I prefer an image what represent this: An execution; or a law, printed by a dagger with blood on it, on a wall.


Johannes, you haven't done any research on the original definition of 'tyranny' in my opinion. You only think of Sadam Hoessein, don't you?

The old Cylone was one of the worst image to me. Especially due to the gif/jpg-artifact.

Besides, you're too late now. There's been enough time to react.
There Might be some change in the future, but you gotta come up with good research and comments, not just taste.

The taste of what's nice and what ain't always differs. You can always use the previous images, or draw yourself (a) new one(s)

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Flo de Haan wrote:
Johannes, you haven't done any research on the original definition of 'tyranny' in my opinion. You only think of Sadam Hoessein, don't you?
I haven't done any research, but I know that on the computer game Civilization Call To Power "tyranny" is a form of goverment. If that's not the right definition of ancient tyranny (I think about the discussion of fundamentalism/orthodoxy) I have nothing more to say about the image of Tyranny.
Quote:
Besides, you're too late now. There's been enough time to react.
That wasn't clear for me. How should I have known this?


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Well, there has been no real deadline.

But I'm not wating for weeks on replies.
At one moment I decided all images were def after replies, remakes and reviews. (read the topic)

As I mentioned, tastes and flavours may differ. Where Jonno is chief of this project, I payed attention to his point of view, and my own.

As long as no-one came up with good comments and research, I haven't changed a thing, or I'd be making changes forever.

Maybe in the future, tings will change for another update.


For "Tyranny". This game is not based on "Call to power". I haven't played that myself. Maybe they interpreted it wrongly too.

Many definitions of issues in our game of Civilization have changed over the ages. Indeed, like "Fundamentalism" , "Tyranny", "Theology" , "Enlightenment" , "Iconoclasm" , "Civil War" and so on.
My own interpretations on each issue are not based on my first impression or a single brainstorm on my own. I've spend months on research on each and every issue to come up with the right image for each card, fitting the time in which the game takes place. Using books and the internet.

Simply typing "wikipedia+tyranny" in google gives these few lines first:

In modern usage a tyrant is a single ruler holding vast, if not absolute power through a state or in an organization. The term carries modern connotations of a harsh and cruel ruler who places their own interests or the interests of a small oligarchy over the best interests of the general population which they govern or control. However, in the classical sense, the word simply means one who has taken power by their own means as opposed to hereditary or constitutional power (and generally without the modern connotations). This mode of rule is referred to as tyranny. Many individual rulers or government officials are accused of tyranny, with the label almost always a matter of controversy.


In ancient Greece, tyrants were influential opportunists that came to power by securing the support of different factions of a deme. The word "tyrant" then carried no ethical censure; it simply referred to anyone who illegally seized executive power in a polis to engage in autocratic, though perhaps benevolent, government, or leadership in a crisis. Support for the tyrants came from the growing class of business people and from the peasants who had no land or were in debt to the wealthy land owners. It is true that they had no legal right to rule, but the people preferred them over kings or the aristocracy. The Greek tyrants stayed in power by using mercenary soldiers from outside of their respective city state.

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