| Civilization: The Expansion Project https://dev.civproject.net/forum/ |
|
| 10player game on Western Map https://dev.civproject.net/forum/viewtopic.php?f=18&t=507 |
Page 1 of 2 |
| Author: | MerlokDD [ 2008-10-16 14:00:31 ] |
| Post subject: | 10player game on Western Map |
We started on Tuesday our first Civ game on a weekly basis. A few Photos from Day1 are online, there will be more, next week. We use a map board printed at 2m x 0.92m, markers are painted wooden cubes (1x1x1cm for token and 2x2x2cm for cities). Everything else was printed and laminated. We finished almost 8 rounds in 3.5 hours. .. to be continued next Tuesday .. |
|
| Author: | Flo de Haan [ 2008-10-16 15:24:32 ] |
| Post subject: | |
Looks nice. Do you have more photo's? I'm really thinking about testing a game with those wooden cubes I guess you have experience in both cardboard tokens and wooden cubes. What do you prefer? Apart from painting time, it isn's as expensive as printing and cutting all those cardboard tokens is it? you don't really need a player token on top of it do you? I mean 18 different colors? isn't that clear enough... How do you cope with the ships of colors you don't have by advanced? Have you tested the civ-administrator excel sheet? |
|
| Author: | MerlokDD [ 2008-10-16 18:35:13 ] |
| Post subject: | |
Flo de Haan wrote: Looks nice. Do you have more photo's? Not yet. But there will be a lot more next week, as we continue to play. You did use the link to the photos? And you did klick on the small photos to see the original bigger ones? Flo de Haan wrote: I'm really thinking about testing a game with those wooden cubes I guess you have experience in both cardboard tokens and wooden cubes. What do you prefer? Apart from painting time, it isn's as expensive as printing and cutting all those cardboard tokens is it? We played 6 weeks ago a game with 5 players and printed tokens. It was quite hard to stack them, and see on the first glimpse how many there are. One gasp and they move on the board. This time we tried it with the wooden cubes, beeing a lot better. You can stack them, they are easy to grasp and look just a lot better in 3d. So we will stay with wooden cubes. I ordered them from www.holzwuerfel.com with about 40 euro for 100 city-cubes and 1000 token-cubes and shipping. Looking back I think it was worth the money and time spent. Flo de Haan wrote: you don't really need a player token on top of it do you? I mean 18 different colors? isn't that clear enough... It just looked better with the token on top of the city cubes 18 colors would be ok, but having three blue colors (saba, babylon and assyria) will be hard to distinguish (with my skills in painting equal to 0) Flo de Haan wrote: How do you cope with the ships of colors you don't have by advanced? I had all ships from the 18 player set on cardboard (printed and laminated), so all ships are available. It's also nice to get the tokens onboard the ships and move them around Flo de Haan wrote: Have you tested the civ-administrator excel sheet? Is there a new version of it? On my first view, the one I found at the forum did not seem to be on the newest level (2.10) So I made my own excel sheet for logging - census count - calamities - city count after calamities - civilization cards bought - AST movement I printed the sheet and filled everything in during the game. Today I made up some excel diagrams, but I don't dare to publish these yet, as the bundled anger of all other players would be unleashed on the leading player. I will publish some stuff after the game, including a short "History of Time" for our game. |
|
| Author: | MerlokDD [ 2008-10-22 14:16:49 ] |
| Post subject: | |
Our Day 2 is History. Almost all players tried to use the option for wars, the first Advances were bought, many surprises were found. Do you have to bring 12 units to a coastal-1-area with someone else (me) just bought Astronavigation, ClothMaking and Metalworking??? I just could not resist to send 1 unit there across the sea to see what happens Find a lot of Photos under http://wwwpub.zih.tu-dresden.de/~radeke/Civ.htm This time we glued some small laminated paper tokens on the wooden cubes (just one side). It worked perfect and looked very nicely. We had a house rule to have all token on ground level, and used the second level for population expansion only. We could have made an agreement on having all cubes flipped in treasury, but I think that would be kind of overregulating on our group. |
|
| Author: | Flo de Haan [ 2008-10-23 7:39:40 ] |
| Post subject: | |
I like it the way different groups use different tools You use a pin-up board for the AST I have made magnetic tokens and use white board for the same purpose Works equally, but you don't have to print a new sheet every game Which advances are bought at the moment? |
|
| Author: | MerlokDD [ 2008-10-23 7:49:47 ] |
| Post subject: | |
Flo de Haan wrote: I like it the way different groups use different tools You use a pin-up board for the AST I have made magnetic tokens and use white board for the same purpose Works equally, but you don't have to print a new sheet every game We found it strange having some empty rows, so we made a new printout with only the 10 civilizations being in game. Flo de Haan wrote: Which advances are bought at the moment? Out of 10 players: 3x cloth making 2x urbanism 1x monarchy 1x cloth making+astronavigation+metal working 3x without a card You will find this also in the textual description of Day2. |
|
| Author: | Flo de Haan [ 2008-10-23 7:53:45 ] |
| Post subject: | |
oh sorry I have not read it that carefully. |
|
| Author: | MerlokDD [ 2008-11-07 18:16:06 ] |
| Post subject: | |
We made it through Day4 this week. Right now we are in the middle of turn 15, with a tight race between Minoa and Celts. Unfortunately as Minoa was dominating the AST leadership for the last 6 rounds everybody tried to play for the Celts. It's pretty hard that way to play as Minoa, especially as players are connecting efforts... We will skip the next week and continue one week later. Due to mass of pictures, I had to change the webspace. |
|
| Author: | Flo de Haan [ 2008-11-07 18:24:47 ] |
| Post subject: | |
Is that one of the tokens coming loose or is that white piece to mark which area's are not used. |
|
| Author: | MerlokDD [ 2008-11-07 18:46:52 ] |
| Post subject: | |
What area do you mean? Some white markers are used for marking unused areas, some "white markers" could also be just normal tokens, reflecting the light, as the marker tops are laminated |
|
| Author: | Flo de Haan [ 2008-11-07 19:50:14 ] |
| Post subject: | |
MerlokDD wrote: What area do you mean? Some white markers are used for marking unused areas, some "white markers" could also be just normal tokens, reflecting the light, as the marker tops are laminated i guess i mean the first option |
|
| Author: | MerlokDD [ 2008-11-18 13:14:26 ] |
| Post subject: | |
sry, for the broken links... I will set up something new, as my webspace provider did made some problems.. cu soon... |
|
| Author: | MerlokDD [ 2008-11-21 8:33:14 ] |
| Post subject: | |
Changed Webspace. The new pictures can be found here. So Day5 is done, there is a chance to finish at Day6, but I think some calamities will prevent this. |
|
| Author: | Flo de Haan [ 2008-11-21 9:22:26 ] |
| Post subject: | |
I see the minoans are slightly coming back from a downfall after a glorious period. |
|
| Author: | MerlokDD [ 2008-11-21 9:24:13 ] |
| Post subject: | |
Flo de Haan wrote: I see the minoans are slightly coming back from a downfall after a glorious period. It's just the city count Even if you have 9 cities after construction, calamities are somehow focused with secondary damage on Minoa. But i don't dare to publish the VP chart. Will be shown next week maybe. |
|
| Page 1 of 2 | All times are UTC |
| Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |
|